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AI Insights · Timothy · April 2024

Top 5 Boxing Games on iOS in South America Q1 2024

In Q1 2024, the top 5 boxing games on iOS in South America saw varied trends in downloads, revenue, and active users, with notable performances from EA SPORTS™ UFC® 2 and Real Boxing 2.

Top 5 Boxing Games on iOS in South America Q1 2024

In the first quarter of 2024, the top 5 boxing games on iOS in South America exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into the performance of these apps.

EA SPORTS™ UFC® 2 from Electronic Arts showed a significant rise in weekly revenue, starting at around $90 in early January and peaking at $283 in mid-March. Downloads surged notably in the week of February 26, reaching approximately 16.3K, while weekly active users also saw a peak of about 33.1K during the same period.

Real Boxing 2 by Vivid Games S.A. experienced a steady weekly revenue, with peaks at $478 in late January and $445 in the final week of March. Downloads showed a substantial increase, particularly in the week of February 26, with around 8.5K downloads. Active users also peaked during this week, with about 12.3K users.

I, The One - Fighting Games from Azur Interactive Games Limited had a relatively stable performance. Weekly revenue saw a notable peak at $109 in mid-February. Downloads were modest, peaking at around 1.1K in mid-March, while active users saw a gradual increase, reaching approximately 8.7K in the same period.

WWE Mayhem by Reliance Games showed fluctuating revenue, with a notable peak at $275 in early January and another at $234 in late March. Downloads were relatively low throughout the quarter, with a significant increase to 1.2K in mid-March. Active users also saw a notable rise, reaching about 2.2K in late March.

Boxing Star: Real Boxing Fight from THUMBAGE had a consistent revenue stream, peaking at $689 in late February. Downloads remained steady, with a peak of around 671 in the final week of March. Active users showed a notable increase towards the end of the quarter, reaching approximately 2.6K.

These insights highlight the varied performance of boxing games on iOS in South America during Q1 2024. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024